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Miguel Do Carmo
TP-Kotlin-miguel
Commits
9261e6a1
Commit
9261e6a1
authored
Apr 17, 2020
by
Miguel Do Carmo
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arregle bug en la pareja asqskskcts no detectaba ... porque los break no le dejaban llegar a el
parent
483af2ce
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17 additions
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-16
out/production/tp-kotlin-miguel/codigos/PokerKt.class
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-0
src/codigos/poker.kt
+17
-16
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out/production/tp-kotlin-miguel/codigos/PokerKt.class
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9261e6a1
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src/codigos/poker.kt
View file @
9261e6a1
...
@@ -113,22 +113,8 @@ var noEsColor =true
...
@@ -113,22 +113,8 @@ var noEsColor =true
if
(
valoresJugados
[
position
]
==
4
)
{
if
(
valoresJugados
[
position
]
==
4
)
{
result
=
"POKER"
result
=
"POKER"
break
break
}
else
if
(
valoresJugados
[
position
]
==
1
&&
position
<=
9
)
{
}
else
{
if
(
position
<
9
)
{
println
(
"\n${valoresJugados[position]}"
)
if
(
1
==
valoresJugados
[
position
]
&&
1
==
valoresJugados
[
position
+
1
]
&&
1
==
valoresJugados
[
position
+
2
]
&&
1
==
valoresJugados
[
position
+
3
]
&&
1
==
valoresJugados
[
position
+
4
])
{
result
=
"ESCALERA"
break
}
else
{
continue
}
}
else
if
(
position
==
9
)
{
if
(
1
==
valoresJugados
[
position
]
&&
1
==
valoresJugados
[
position
+
1
]
&&
1
==
valoresJugados
[
position
+
2
]
&&
1
==
valoresJugados
[
position
+
3
]
&&
1
==
valoresJugados
[
0
])
{
result
=
"ESCALERA FIGURAS"
break
}
else
break
}
else
break
}
// Controla para ESCALERA
else
{
if
(
valoresJugados
[
position
]
==
3
)
tieneTrio
=
true
if
(
valoresJugados
[
position
]
==
3
)
tieneTrio
=
true
if
(
valoresJugados
[
position
]
==
2
)
cantDobles
++
if
(
valoresJugados
[
position
]
==
2
)
cantDobles
++
result
=
if
((
cantDobles
==
1
)
&&
tieneTrio
)
"FULL"
result
=
if
((
cantDobles
==
1
)
&&
tieneTrio
)
"FULL"
...
@@ -136,6 +122,21 @@ var noEsColor =true
...
@@ -136,6 +122,21 @@ var noEsColor =true
else
if
(
cantDobles
==
1
)
"PAREJA"
else
if
(
cantDobles
==
1
)
"PAREJA"
else
if
(
cantDobles
==
2
)
"PAREJA DOBLE"
else
if
(
cantDobles
==
2
)
"PAREJA DOBLE"
else
"CARTA ALTA"
else
"CARTA ALTA"
if
(
valoresJugados
[
position
]
==
1
)
{
if
(
position
<
9
)
{
if
(
1
==
valoresJugados
[
position
]
&&
1
==
valoresJugados
[
position
+
1
]
&&
1
==
valoresJugados
[
position
+
2
]
&&
1
==
valoresJugados
[
position
+
3
]
&&
1
==
valoresJugados
[
position
+
4
])
{
result
=
"ESCALERA"
break
}
else
{
continue
}
}
else
if
(
position
==
9
)
{
if
(
1
==
valoresJugados
[
position
]
&&
1
==
valoresJugados
[
position
+
1
]
&&
1
==
valoresJugados
[
position
+
2
]
&&
1
==
valoresJugados
[
position
+
3
]
&&
1
==
valoresJugados
[
0
])
{
result
=
"ESCALERA FIGURAS"
break
}
else
continue
}
else
continue
}
// Controla para ESCALERA
}
}
}
}
}
}
...
...
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