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Yovan Martinez
Java-e002-Nim
Commits
3b9ca677
Commit
3b9ca677
authored
Apr 22, 2022
by
Yovan Martinez
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Primer commit.Terminado juego Nim
parent
57524bf4
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*.txt
*.class
Nim.java
0 → 100644
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3b9ca677
import
java.util.Scanner
;
public
class
Nim
{
int
pila1
;
int
pila2
;
int
pila3
;
int
turnoJugador
;
int
cantidadFichas
;
public
Nim
(){
pila1
=
3
;
pila2
=
4
;
pila3
=
5
;
setTurnoJugador
(
1
);
}
public
int
getTurnoJugador
(){
return
turnoJugador
;
}
public
void
setTurnoJugador
(
int
valor
){
turnoJugador
=
valor
;
}
public
int
getPila
(
String
pila
){
int
devolvedor
=
0
;
switch
(
pila
)
{
case
"A"
:
devolvedor
=
pila1
;
break
;
case
"B"
:
devolvedor
=
pila2
;
break
;
case
"C"
:
devolvedor
=
pila3
;
break
;
default
:
devolvedor
=
0
;
break
;
}
return
devolvedor
;
}
//Remueve las fichas de las pilas
public
void
quitarFichas
(
String
pile
,
int
number
){
switch
(
pile
)
{
case
"A"
:
pila1
=
pila1
-
number
;
break
;
case
"B"
:
pila2
=
pila2
-
number
;
break
;
case
"C"
:
pila3
=
pila3
-
number
;
break
;
default
:
break
;
}
}
//Controla si sobran fichas para continuar con la partida
public
boolean
controlPartida
(){
int
contador
=
0
;
if
(
pila1
>
0
||
pila2
>
0
||
pila3
>
0
)
{
return
true
;
}
else
{
return
false
;
}
}
//Se muestra el tablero en pantalla
public
void
mostrarTablero
(){
System
.
out
.
println
(
"A: "
+
pila1
+
" B: "
+
pila2
+
" C: "
+
pila3
);
}
//Se cambia de turno en la jugada
public
void
cambioDeTurnos
()
{
if
(
getTurnoJugador
()
==
1
)
{
setTurnoJugador
(
2
);
}
else
{
setTurnoJugador
(
1
);
}
}
public
static
void
main
(
String
[]
args
)
{
String
lector
=
""
;
int
fichas
=
0
;
boolean
check
=
false
;
Nim
partida
=
new
Nim
();
Scanner
in
=
new
Scanner
(
System
.
in
);
//Se muestra el tablero
partida
.
mostrarTablero
();
while
(
partida
.
controlPartida
()){
System
.
out
.
println
(
"Turno jugador"
+
partida
.
getTurnoJugador
()
+
" :"
);
//El jugador elige la columna(Se previene el ingreso de datos invalidos)
while
(!
check
){
System
.
out
.
print
(
"Elija una columna: "
);
lector
=
System
.
console
().
readLine
();
lector
=
lector
.
toUpperCase
();
if
((
lector
.
equals
(
"A"
)
||
lector
.
equals
(
"B"
)
||
lector
.
equals
(
"C"
))
&&
partida
.
getPila
(
lector
)
>
0
){
check
=
true
;
}
else
{
System
.
out
.
println
(
"Columna invalida, por favor intente de nuevo"
);
check
=
false
;
}
// if (par) {
// }
}
//El jugador elige la cantidad de fichas a retirar de la columna seleccionada(Se previene el ingreso de datos invalidos)
while
(
check
){
System
.
out
.
print
(
"Elija la cantidad de fichas a mover: "
);
fichas
=
Integer
.
parseInt
(
System
.
console
().
readLine
());
if
(
fichas
>
partida
.
getPila
(
lector
)){
System
.
out
.
println
(
"Cantidad invalida, por favor intente de nuevo"
);
check
=
true
;
}
else
{
check
=
false
;
};
}
partida
.
quitarFichas
(
lector
,
fichas
);
partida
.
mostrarTablero
();
partida
.
controlPartida
();
partida
.
cambioDeTurnos
();
}
System
.
out
.
println
(
"Fin de la partida"
);
System
.
out
.
println
(
"Gana = jugador"
+
partida
.
getTurnoJugador
());
partida
.
cambioDeTurnos
();
System
.
out
.
println
(
"Pierde = Jugador"
+
partida
.
getTurnoJugador
());
}
}
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